Tracked2 Truck Editor
(Loading a truck)

As mentioned on the Starting the program page, the stock bigfoot truck automatically loads when you open the Tracked2 program. From here, you have two choices on how to proceed. You may:

Use bigfoot as the basis of your new truck and begin changing the parts to assemble your new truck.

or

Load a TRK file that you have previously edited in notepad (or other text editor) and begin fine tuning your new creation.

If you use bigfoot as the starting point, then you would jump ahead and change things like the truck name, body, tires, etc.

If, on the other hand, you have prepared a TRK file, then you will want to load that before continuing. To do this, press "1" on the keyboard. You will be prompted for the TRK file name:

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Type in the name (without the TRK extension) and press enter. Your new truck (or at least as much of it as you have defined) will appear in the mtm garage.

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Note: all information in the bottom left corner will change to reflect the new TRK file.

If you have not already done so, you can now change or edit the various aspects of the truck that Tracked2 allows.

Note: you may load any TRK file (including stock trucks) with this step. Just be sure you spell the file name correctly (with no spaces in the name).

Easy, huh.

Note: Pressing "2" on the keyboard allows you to save the TRK file with any changes you may have made (without the need to write a pod file). This is handy if all you want to do is set the scrape points, for example, and continue using winpod.