Circuits & Rallies (Good Tracks) Good tracks should have - a clear driving line - computer trucks that work - helicopters that work - textures aligned smoothly - very few blind curves - no truck or other high vertex props What you say: - I think a good track has a cool name (Adam56) - None of the 'blind holes' that cause a truck to error out. You know the type: where one grid point is significantly lower than the surrounding terrain, then the truck falls in and gets stuck. You cant get traction to get out, etc...(Gnat) - Custom Textures (KOM_RuDeE) - Very good turn textures. Not with corner parts not in the right spot. (BAD311) - The Computer truck stay's on the course and do not get stuck. (BAD311) - The water level should not be so high that when the truck drop's into a hole with water *THINKING IT'S SHALLOW* it turn's out to go right down to the floor. (BAD311) - All the Checkpoint's should work right from 1-6 not 2-8. (BAD311) - Track's should always be fun! (BAD311) - With good scenery and fairly level land. (BAD311) - A good track, I think should most importantly, Be Original! (Chris) - A good track should have what looks like a good map when you hit TAB. (anon) - Huge Jumps so your truck will FLY!! (MGAro_AttaCk) - Humungous jumps and that the tracks work!! (MTM_MÔñ|<É¥BÔ¥) - Creative use of ground boxes, like in ZS Rally. (ObeOne) - Avoid having jumps or steep hills before turns. (ObeOne) << Check Points <<