Too Many Errors Too many sims Too many objects Too many continuous sound effects Too many trains Too many headlights Too many verticies! Too many players for situation Too many pods
Too Many Sims - while attempting to launch a track.
Solution : MTM2 has a limit of 541 scenery objects. Delete objects until you are below this limit.
Too Many Objects - in a race where many many objects are clumped together.
Solution : Spread out the objects, and preferrably delete some.
Too Many Continous Sounds Effects - while attempting to lauch a track.
Solution : MTM2 has a limit of 30 continuous sounds. That means sounds applied to models. Remove continous sounds until you are below this limit.
Too Many Trains - while attempting to launch a track (reported by Gigantica).
Solution : MTM2 has a limit of 48 moving objects. Delete some.
Too Many Headlights - while driving a race.
Solution : This is an elusive problem. Generally speaking, this occurs either when many trucks are in a track and each has a lot of headlights, or it happens in tracks that use street lights for night driving. No exact determination has been made, but you can try turning down visibility to help reduce the number of errors.
Too many verticies - occurs while running a track with a large number of high-vertex objects.
Solution : delete objects with a high vertex count. For example, trucks used as props and/or animated bins. A work around (suggested by ROX_Burn) is to reduce view distance in hardware options.
Too many players for situation - darned if I can remember.
Solution : ?? Still working on it.
Too many pods - at game launch.
Solution : You have more than 99 pods mounted. Dis-mount pods to bring you under this limit.