Basic BinEdit (The Textures Menu) Click the menu bar to goto a page about each section.
Load - Load textures that can be used for your model. This opens a standard windows box. Browse to the texture you want to use and click "open". Define Animation - This opens the animation box where you load the textures you want to include in the animation (load them in order), give the animation a name (keep it simple and without spaces), and set the frame rate. Texture animations on a model are easy to do, but it takes a bit of practice.
Click the menu bar to goto a page about each section.