Basic BinEdit (Keyboard and Hot Keys)
Keypad + | - zoom 3d view in (SHIFT to zoom faster)
Keypad - | - zoom 3d view out (SHIFT to zoom faster)
Cursor Keys | - rotate 3d view (SHIFT to rotate faster)
Tab / SHIFT Tab | - cycle through vertices (forward/backward)
Space / SHIFT Space | - cycle through faces (forward/backward)
X / SHIFT X | - move selected vertex in positive/negative x direction
Y / SHIFT Y | - move selected vertex in positive/negative y direction
Z / SHIFT Z | - move selected vertex in positive/negative z direction
N | - cycle through vertices of selected face
SHIFT N | - select first vertex of selected face
F | - Tag (mark) selected face
V | - Tag current vertex. Some trasformations can be restricted to tagged vertices only, like the TRANSLATE command.
I | - information on model/selected vertex/selected face
T | - toggle display of current vertex' texture (the colors are not correct) The red outline shows which part of the texture is used for the face. Press N repeatedly to see which vertex corresponds to which point of the red shape. Point and click with mouse to move current vertex to new texture coordinates, or use X/SHIFT X and Y/SHIFT Y. (BinEdit Readme file) I have had no luck with this feature.
SHIFT - T | - Select new texture for current face from the texture pool.
CTRL- V | - Set vertex Coordinates
CTRL- A | - Select all Faces
CTRL- X | - Delete current face
CTRL- O | - Open a saved model
CTRL- S | - Save as a model
CTRL- P | - Play - automatically rotate the model