BINEDIT 2.0+ ILLUSTRATED
How To Build A Simple Model From The Ground Up

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Building bins from scratch is not as hard to do as some people seem to think. I know because I used to be one of those people. When I first attempted to build one with Oliver Pieper's haystack tutorial years ago I failed miserably and promptly tossed Binedit out the windows95 for a good six months. When I eventually picked it up again I quickly found that it's all just a matter of taking some time to learn the basics because once you have a good grasp of the basics there's virtually no limit to what you can create except perhaps by your own lack of motivation or imagination. |
| This tutorial is geared towards those that are new to creating bins and Binedit itself in general. |
| Download BinEdit | |
| Page One | Plotting Vertex Coordinates |
| Page Two | Applying Vertex Coordinates |
| Page Three | Adding Faces Prep. |
| Page Four | Adding Faces, Types, & Vertex Order |
| Page Five | Adding Faces |
| Page Six | Mapping 101 |
| Page Seven | Mapping 102 |