________________________________________________________________________________8/4/03
BIGFOOT 14/2001 Super Duty Replica
by Jqoc
made for the MTMG Track & Truck Expo 2003
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
<<<IMPORTANT!>>> Before loading the trucks into a race, make sure Reflections under Options>Graphics>Hardware Options is unchecked. Due to the high face and vertice count of both models, leaving this option on will bring up an error message when you try loading the trucks.

Note: Neither truck will run properly in software mode.
-----------------------------------------------------------------------------------------------------------------------------------------------------
Update 8/28/03
- Edited scrape points for better handling
- Modified wheels; tires are slightly narrower
- Added animated fan
- Changed headlight textures; added light fuzz
- Added single headlight to BIGFOOT 14
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-----------------------------------------------------------------------------------------------------------------------------------------------------
This .pod file contains two trucks: the 2001 BIGFOOT Super Duty replica and the BIGFOOT 14 chassis replica. Both trucks are the result of three months of hard work, so if you plan to use them for anything else, at the very least mention me in your readme file as the original creator. All 3D meshes within this pod, except for parts of the engine and axles, are completely scratch-built. Original engine is by ZOtm_bigDOGGe, and is heavily modified. The axles are slightly modified versions of the MTM2 stock axles.

Warning: Both trucks are face and vertice intensive. i have been able to get it to run fairly decently on my low-end computer, although it's not certain how it'll react to other computers.

Mesh details - 2001 Super Duty:
6388 faces 0x18 Normal Texture (MTM) face type
987 faces 0x29 Shiny Texture (MTM2) face type
4437 vertices

BIGFOOT 14:
3527 faces 0x18 Normal Texture (MTM) face type
864 faces 0x29 Shiny Texture (MTM2) face type
2895 vertices

Axles:
164 faces each, 328 total 0x18 Normal Texture (MTM) face type
114 vertices each, 228 total

Wheels:
524 faces each, 2096 total 0x29 Shiny Texture (MTM2) face type
385 vertices each, 1540 total

Send all questions, comments, and suggestions to jqoc84@yahoo.com.
_____________________________________________________________________________________
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Credits:
- Zanoza Modeler 7.0 by Oleg M.  http://www.zmodeler.com/
- ZModeler BIN filter by Oleg M, Oliver Pieper, and 'John'
- BinEdit v1.03 by Richard Borchard III
- MDMRE's Utilites/Winpod
- Tiki's Truck Shop 3.4 by Travis Schanafelt  http://tikifourwheelin.tripod.com/index.html
- Jasc Paint Shop Pro version 7.00  http://www.jasc.com/
- All photos used as reference and to create the trucks' textures are from
http://www.bigfoot4x4.com/
_____________________________________________________________________________________
_____________________________________________________________________________________
Copyright  2003 Jqoc. All Rights Reserved.