     *** ZO-Karts *** 

  Made for racing,(but rumbles well too), these go-karts feature both known and new characters for drivers.

  I started with a go-kart with Mario in it (from "Mario Karts").  This had been converted to Need4Speed format, and I reconverted it to MTM2 format before modifying it.

--->MARIO is a famous game character who began his career in DONKEY KONG and went on to appear in several games.

  I remapped some surfaces and modified the kart into an INDY-style car with new bodywork, suspension, slicks, exhaust system and a rear wing.   Left over from the original kart is the seat, frame, steering wheel, driver model and the engine (all repainted)

  Then, I took MARIO and rebuilt/repainted him into another famous character, LUIGI.  

--->LUIGI is Mario's buddy from the game SUPER MARIO as well as others.

   I then used MARIO 8 more times to creat more cars and  characters.  These characters are originals of my own design and are not from any games or TV shows.

--->GOG, the cyclops  
--->BARTABB (bar-tab) the goblin
--->PECKERHEAD, the wheel-spinnin' eagle
--->HAIRBALL, the fastest feline in the county
--->BONES McSPEED, a diet specialist
--->JACK is the clown icon for the JACK in the BOX fast food franchise
--->BAD DOG, a characature of me, BigDOGGe...(WOOF!)
--->WINNIE the POOH, a children's book/cartoon character

 All cars are under 1000 vertix's (polygon intersections), so there should be no texture problems with the "reflections" graphics options turned on in MTM2.

..Have fun...

ZOtm_BigDOGGe