Creator: Garret Lockhart
Truck name: Boss 3
Start date: February 1999 (body was built in November 98')
Finish date: July 18, 1999
Type: Fiberglass race truck
Meets 3D vertex limit? No, faces are in mtm1 type

About:
Well this truck was nothing short of an adventure! I originally made the body for a 
fiberglass edition of Bigfoot Superduty, with the windows cut out so you can see inside it.
Not many people liked the look, so I sidelined it  and while up late one night, my mind 
began to wonder, how would a truck look with a real interior? Not to mention I was itching
to create something in Binedit so I whipped up a dashboard that used  like 8-10 vertices, 
but the phototextures are what really make it look real. I started to make seats but I was
getting a headache so I just stripped the seat from BirdMan's fiberactive truck and remapped
it to phototextures. Added the Boss 3 paint (which required a total remap of the ENTIRE 
body due to window cutouts). And the last thing I did was add the dashboard lights, which 
really seemed to shock people, they look pretty cool but they seem to cause some lag. This
truck is also the first (to my knowledge) to use a new frame I built, which uses only 100 
vertices.

List of credits:
Engine block: Karmageddon

Engine blower: EEEEEman

Engine headers: Sir James (enlarged and modified/remapped by me for this truck) 

Shocks: Bin-Masta (heavily modified/remapped by me for this truck)

Body: Xorc, fender and window cutouts done by me.

Seats: Birdman (remapped by me for this truck)

Wheels: Unknown, textures came from different trucks, but the bin was from mtm2-stock and
given the '3d' look by me

The rest was created by me.

(C) Garret "FordTruckTexan" Lockhart 1999

Any portion of this truck may be reused by any other author for any project. Only request is
that you include a readme giving credit where it's due.